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Real Eyes Tutorial by lostpfg

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Real Eyes Tutorial by lostpfg

Post by KrulAmirul on Fri Dec 06, 2013 9:39 am

This is about replacing the eye texture with a real one, not changing eye color at KONAMI's default eyes.

Now we add 3 global files and then assign only some lines at face.xml, placing our special eye texture and mtl files at face folder..

First download the eye_mod.rar file..from the link bellow


1-Then extract the content from "FileLoader" (to your FileLoader obviously .)

Just 3 edited files to replace default ones only when we use a custom eye mod in a player..

Now its time to assign our player the custom eye texture.

2-Extract the 2 files from "player" folder to your special player folder.

3-Edit the file and change the texture.

Note at the image bellow that the map of the eye is not straight.

Remember to save it always with an black alpha channel and with interpolated alpha.

5-Add to your face.xml the following line as the image bellow.

Tips dari Tunizizou (mohon baca):
check into my last pack .
select those files :

(6 files beggining with "eye" , eye_occlusion already included in all faces)

and finally in face.xml , open , add:

<model level="0" type="eye" path="model/character/face/common/eyeHi.model" material="./eyeHi.mtl"/>

(just before <dif>)

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